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report thumbnailBoard Games Market

Board Games Market Strategic Roadmap: Analysis and Forecasts 2025-2033

Board Games Market by Game Type (Monopoly, Scrabble, Chess, Others), by Age Group (2-5 Years, Between 5, 12 Years, 12-25 Years, Above 25 Years), by Sales Channel (Online Stores, Specialty Stores, Hypermarkets & Supermarkets, Others), by North America (U.S., Canada, Mexico), by Europe (Germany, U.K., France, Italy, Spain, Rest of Europe), by Asia Pacific (China, India, Japan, Australia, Rest of Asia Pacific), by South America (Brazil, Argentina, Rest of South America), by Middle East and Africa (UAE, South Africa, Rest of Middle East & Africa) Forecast 2025-2033

Jun 19 2025

Base Year: 2024

180 Pages

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Board Games Market Strategic Roadmap: Analysis and Forecasts 2025-2033

Main Logo

Board Games Market Strategic Roadmap: Analysis and Forecasts 2025-2033




Key Insights

The Board Games Market size was valued at USD 13.06 USD Billion in 2023 and is projected to reach USD 26.30 USD Billion by 2032, exhibiting a CAGR of 10.52 % during the forecast period. Board games are the type of gaming that is played on top of the table, and it is possible to identify pieces, counters or markers that are moved or placed upon a pre-marked surface, according to a certain set of rules. They have different genres of them like, strategy games, party games, and cooperative games and cover a variety of gameplay modes. These games commonly comprise of fighting, helping, solving, and long-thinking elements that theme the games to people of all ages and they are both entertaining and intellectually stimulating. The choice from all-time classics such as Chess and Monopoly to modern favourite stories like Settlers of Catan and Ticket to Ride is great as the board games are intended to meet people's general different interests and preferences. Other than just enjoying their pastime, board games are of educational, therapeutic and team-building interests, which bring about socialization, problem-solving and communication.

Board Games Market Research Report - Market Size, Growth & Forecast

Board Games Trends

  • Rising popularity of cooperative and collaborative board games
  • Growing demand for board games for children, families, and adults
  • Increasing adoption of board games in schools and educational institutions

Driving Forces: What's Propelling the Board Games Market

  • Enhanced Cognitive and Social Benefits: The rising awareness of board games' ability to sharpen cognitive skills, improve problem-solving abilities, foster strategic thinking, and strengthen social bonds is a key driver. This is particularly appealing to parents seeking enriching activities for their children and families seeking quality time together.
  • Increased Disposable Income and Leisure Spending: A rise in disposable income, especially among millennials and Gen Z, has led to increased spending on leisure and entertainment. Board games, offering a relatively affordable and engaging alternative to other entertainment options, are benefiting from this trend. The market is also seeing growth in premium board games, indicating a willingness to invest in higher-quality, more complex games.
  • Technological Innovation and Accessibility: While traditional board games remain popular, technological advancements have broadened the appeal. Digital versions, online platforms, and the integration of augmented reality are attracting a new generation of players and expanding the market’s reach. This also allows for easier accessibility for people with disabilities or geographical limitations.
  • Nostalgia and Retro Gaming Trends: The resurgence of retro gaming and a general nostalgia for classic games and pastimes are contributing to the board game market's growth. This trend is fostering interest in both classic titles and newly designed games that capture the feel of older games.

Challenges and Restraints in Board Games Market

  • Competition from electronic games: Video games and online gaming platforms pose significant competition for board games.
  • Space constraints: Apartment living and declining home sizes limit the space available for playing board games.
  • Lack of exposure: Board games may have limited exposure compared to more mainstream entertainment options.

Emerging Trends in Board Games

  • Personalized and customized board games: Companies are offering customizable board games tailored to specific preferences and interests.
  • Educational and therapeutic board games: Board games are increasingly used for educational and therapeutic purposes, such as enhancing cognitive skills and treating mental health conditions.
  • Sustainable and eco-friendly board games: Consumers are becoming more environmentally conscious, driving demand for sustainable board games made from recycled materials.

Growth Catalysts in Board Games Industry

  • Government Support and Educational Initiatives: Government initiatives promoting educational toys and games, recognizing their value in cognitive development and family engagement, are providing a supportive environment for market growth. This includes funding for educational programs incorporating board games.
  • Strategic Partnerships and Creative Collaborations: The industry is witnessing a surge in collaborations between game designers, artists, intellectual property holders (e.g., film franchises, book series), and influencers. These partnerships lead to innovative game mechanics, captivating themes, and effective marketing strategies.
  • Expansion into New and Emerging Markets: Board game companies are actively pursuing growth opportunities in developing economies where disposable incomes are rising and interest in leisure activities is increasing. This expansion involves adapting games to local cultures and preferences.
  • The Rise of Board Game Cafés and Communities: The growing popularity of board game cafes and online communities fosters a sense of community and provides a social setting for playing games. This increased exposure and accessibility further drives market growth.

Market Segmentation: Board Games Analysis

By Game Type:

  • Monopoly
  • Scrabble
  • Chess
  • Others

By Age Group:

  • 2-5 Years
  • Between 5 and 12 Years
  • 12-25 Years
  • Above 25 Years

By Sales Channel:

  • Online Stores
  • Specialty Stores
  • Hypermarkets & Supermarkets
  • Others

Leading Players in the Board Games Market

  • Hasbro Inc. (U.S.)
  • Mattel Inc. (U.S.)
  • Buffalo Games LLC (U.S.)
  • Goliath Games (Netherlands)
  • Masters Traditional Games (U.K.)
  • Ravensburger AG (Germany)
  • Gibson Games (U.K.)
  • Rebellion Developments Ltd. (U.K.)
  • CMON Games (Singapore)
  • Asmodee (France)

Significant developments in Board Games Sector

  • December 2023: University Games acquired The Learning Journey International.
  • November 2023: KESS launched the dice board game Sonic Roll.
  • May 2023: Bambini Africa Edutainment Limited launched five new tabletop games.
  • January 2023: CMON partnered with AEG and Spin Master to distribute and launch board games.
  • April 2022: Asmodee launched the Unbox Now board game label in the U.S.

Regional Insight

Board Games Market Regional Share
  • North America dominates the global board games market, followed by Europe and Asia-Pacific.
  • Emerging markets in Latin America and the Middle East and Africa are expected to witness significant growth in the coming years.

Consumer Side Analysis

  • Board games are popular among consumers of all ages and backgrounds.
  • Families with young children and adults looking for social and intellectual stimulation are key target markets.

DROCs

  • Direct to Consumer (DTC) sales: Board game companies are increasingly selling directly to consumers through their own online stores and platforms.
  • Crowdfunding: Crowdfunding platforms such as Kickstarter and Indiegogo are playing a significant role in funding and launching new board game projects.

Acqui-Merger

  • Acquisitions and mergers: Companies are acquiring smaller players to expand their product portfolios and gain access to new markets.
  • Strategic alliances: Partnerships and collaborations are common in the board game industry to share resources and expertise.


Board Games Market REPORT HIGHLIGHTS

AspectsDetails
Study Period 2019-2033
Base Year 2024
Estimated Year 2025
Forecast Period2025-2033
Historical Period2019-2024
Growth RateCAGR of 10.52% from 2019-2033
Segmentation
    • By Game Type
      • Monopoly
      • Scrabble
      • Chess
      • Others
    • By Age Group
      • 2-5 Years
      • Between 5
      • 12 Years
      • 12-25 Years
      • Above 25 Years
    • By Sales Channel
      • Online Stores
      • Specialty Stores
      • Hypermarkets & Supermarkets
      • Others
  • By Geography
    • North America
      • U.S.
      • Canada
      • Mexico
    • Europe
      • Germany
      • U.K.
      • France
      • Italy
      • Spain
      • Rest of Europe
    • Asia Pacific
      • China
      • India
      • Japan
      • Australia
      • Rest of Asia Pacific
    • South America
      • Brazil
      • Argentina
      • Rest of South America
    • Middle East and Africa
      • UAE
      • South Africa
      • Rest of Middle East & Africa


Table of Contents

  1. 1. Introduction
    • 1.1. Research Scope
    • 1.2. Market Segmentation
    • 1.3. Research Methodology
    • 1.4. Definitions and Assumptions
  2. 2. Executive Summary
    • 2.1. Introduction
  3. 3. Market Dynamics
    • 3.1. Introduction
      • 3.2. Market Drivers
        • 3.2.1. Rising Number of Board Game Bars and Cafés to Favor Market Expansion
      • 3.3. Market Restrains
        • 3.3.1. Consumer Inclination Toward Alternative Gaming Platforms Might Hamper Market Growth
      • 3.4. Market Trends
        • 3.4.1. Rapidly Evolving E-Commerce Shopping Trend to Favor Market Growth
  4. 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  5. 5. Global Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 5.1. Market Analysis, Insights and Forecast - by Game Type
      • 5.1.1. Monopoly
      • 5.1.2. Scrabble
      • 5.1.3. Chess
      • 5.1.4. Others
    • 5.2. Market Analysis, Insights and Forecast - by Age Group
      • 5.2.1. 2-5 Years
      • 5.2.2. Between 5
      • 5.2.3. 12 Years
      • 5.2.4. 12-25 Years
      • 5.2.5. Above 25 Years
    • 5.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 5.3.1. Online Stores
      • 5.3.2. Specialty Stores
      • 5.3.3. Hypermarkets & Supermarkets
      • 5.3.4. Others
    • 5.4. Market Analysis, Insights and Forecast - by Region
      • 5.4.1. North America
      • 5.4.2. Europe
      • 5.4.3. Asia Pacific
      • 5.4.4. South America
      • 5.4.5. Middle East and Africa
  6. 6. North America Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 6.1. Market Analysis, Insights and Forecast - by Game Type
      • 6.1.1. Monopoly
      • 6.1.2. Scrabble
      • 6.1.3. Chess
      • 6.1.4. Others
    • 6.2. Market Analysis, Insights and Forecast - by Age Group
      • 6.2.1. 2-5 Years
      • 6.2.2. Between 5
      • 6.2.3. 12 Years
      • 6.2.4. 12-25 Years
      • 6.2.5. Above 25 Years
    • 6.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 6.3.1. Online Stores
      • 6.3.2. Specialty Stores
      • 6.3.3. Hypermarkets & Supermarkets
      • 6.3.4. Others
  7. 7. Europe Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 7.1. Market Analysis, Insights and Forecast - by Game Type
      • 7.1.1. Monopoly
      • 7.1.2. Scrabble
      • 7.1.3. Chess
      • 7.1.4. Others
    • 7.2. Market Analysis, Insights and Forecast - by Age Group
      • 7.2.1. 2-5 Years
      • 7.2.2. Between 5
      • 7.2.3. 12 Years
      • 7.2.4. 12-25 Years
      • 7.2.5. Above 25 Years
    • 7.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 7.3.1. Online Stores
      • 7.3.2. Specialty Stores
      • 7.3.3. Hypermarkets & Supermarkets
      • 7.3.4. Others
  8. 8. Asia Pacific Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 8.1. Market Analysis, Insights and Forecast - by Game Type
      • 8.1.1. Monopoly
      • 8.1.2. Scrabble
      • 8.1.3. Chess
      • 8.1.4. Others
    • 8.2. Market Analysis, Insights and Forecast - by Age Group
      • 8.2.1. 2-5 Years
      • 8.2.2. Between 5
      • 8.2.3. 12 Years
      • 8.2.4. 12-25 Years
      • 8.2.5. Above 25 Years
    • 8.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 8.3.1. Online Stores
      • 8.3.2. Specialty Stores
      • 8.3.3. Hypermarkets & Supermarkets
      • 8.3.4. Others
  9. 9. South America Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 9.1. Market Analysis, Insights and Forecast - by Game Type
      • 9.1.1. Monopoly
      • 9.1.2. Scrabble
      • 9.1.3. Chess
      • 9.1.4. Others
    • 9.2. Market Analysis, Insights and Forecast - by Age Group
      • 9.2.1. 2-5 Years
      • 9.2.2. Between 5
      • 9.2.3. 12 Years
      • 9.2.4. 12-25 Years
      • 9.2.5. Above 25 Years
    • 9.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 9.3.1. Online Stores
      • 9.3.2. Specialty Stores
      • 9.3.3. Hypermarkets & Supermarkets
      • 9.3.4. Others
  10. 10. Middle East and Africa Board Games Market Analysis, Insights and Forecast, 2019-2031
    • 10.1. Market Analysis, Insights and Forecast - by Game Type
      • 10.1.1. Monopoly
      • 10.1.2. Scrabble
      • 10.1.3. Chess
      • 10.1.4. Others
    • 10.2. Market Analysis, Insights and Forecast - by Age Group
      • 10.2.1. 2-5 Years
      • 10.2.2. Between 5
      • 10.2.3. 12 Years
      • 10.2.4. 12-25 Years
      • 10.2.5. Above 25 Years
    • 10.3. Market Analysis, Insights and Forecast - by Sales Channel
      • 10.3.1. Online Stores
      • 10.3.2. Specialty Stores
      • 10.3.3. Hypermarkets & Supermarkets
      • 10.3.4. Others
  11. 11. North America Board Games Market Analysis, Insights and Forecast, 2019-2031
      • 11.1. Market Analysis, Insights and Forecast - By Country/Sub-region
        • 11.1.1 United States
        • 11.1.2 Canada
        • 11.1.3 Mexico
  12. 12. South America Board Games Market Analysis, Insights and Forecast, 2019-2031
      • 12.1. Market Analysis, Insights and Forecast - By Country/Sub-region
        • 12.1.1 Brazil
        • 12.1.2 Argentina
        • 12.1.3 Rest of South America
  13. 13. Europe Board Games Market Analysis, Insights and Forecast, 2019-2031
      • 13.1. Market Analysis, Insights and Forecast - By Country/Sub-region
        • 13.1.1 Germany
        • 13.1.2 France
        • 13.1.3 Italy
        • 13.1.4 United Kingdom
        • 13.1.5 Netherlands
        • 13.1.6 Rest of Europe
  14. 14. Asia Pacific Board Games Market Analysis, Insights and Forecast, 2019-2031
      • 14.1. Market Analysis, Insights and Forecast - By Country/Sub-region
        • 14.1.1 China
        • 14.1.2 Japan
        • 14.1.3 India
        • 14.1.4 South Korea
        • 14.1.5 Taiwan
        • 14.1.6 Australia
        • 14.1.7 Rest of Asia-Pacific
  15. 15. MEA Board Games Market Analysis, Insights and Forecast, 2019-2031
      • 15.1. Market Analysis, Insights and Forecast - By Country/Sub-region
        • 15.1.1 Middle East
        • 15.1.2 Africa
  16. 16. Competitive Analysis
    • 16.1. Global Market Share Analysis 2024
      • 16.2. Company Profiles
        • 16.2.1 Hasbro Inc. (U.S.)
          • 16.2.1.1. Overview
          • 16.2.1.2. Products
          • 16.2.1.3. SWOT Analysis
          • 16.2.1.4. Recent Developments
          • 16.2.1.5. Financials (Based on Availability)
        • 16.2.2 Mattel Inc. (U.S.)
          • 16.2.2.1. Overview
          • 16.2.2.2. Products
          • 16.2.2.3. SWOT Analysis
          • 16.2.2.4. Recent Developments
          • 16.2.2.5. Financials (Based on Availability)
        • 16.2.3 Buffalo Games LLC (U.S.)
          • 16.2.3.1. Overview
          • 16.2.3.2. Products
          • 16.2.3.3. SWOT Analysis
          • 16.2.3.4. Recent Developments
          • 16.2.3.5. Financials (Based on Availability)
        • 16.2.4 Goliath Games (Netherlands)
          • 16.2.4.1. Overview
          • 16.2.4.2. Products
          • 16.2.4.3. SWOT Analysis
          • 16.2.4.4. Recent Developments
          • 16.2.4.5. Financials (Based on Availability)
        • 16.2.5 Masters Traditional Games (U.K.)
          • 16.2.5.1. Overview
          • 16.2.5.2. Products
          • 16.2.5.3. SWOT Analysis
          • 16.2.5.4. Recent Developments
          • 16.2.5.5. Financials (Based on Availability)
        • 16.2.6 Ravensburger AG (Germany)
          • 16.2.6.1. Overview
          • 16.2.6.2. Products
          • 16.2.6.3. SWOT Analysis
          • 16.2.6.4. Recent Developments
          • 16.2.6.5. Financials (Based on Availability)
        • 16.2.7 Gibson Games (U.K.)
          • 16.2.7.1. Overview
          • 16.2.7.2. Products
          • 16.2.7.3. SWOT Analysis
          • 16.2.7.4. Recent Developments
          • 16.2.7.5. Financials (Based on Availability)
        • 16.2.8 Rebellion Developments Ltd. (U.K.)
          • 16.2.8.1. Overview
          • 16.2.8.2. Products
          • 16.2.8.3. SWOT Analysis
          • 16.2.8.4. Recent Developments
          • 16.2.8.5. Financials (Based on Availability)
        • 16.2.9 CMON Games (Singapore)
          • 16.2.9.1. Overview
          • 16.2.9.2. Products
          • 16.2.9.3. SWOT Analysis
          • 16.2.9.4. Recent Developments
          • 16.2.9.5. Financials (Based on Availability)
        • 16.2.10 Asmodee (France)
          • 16.2.10.1. Overview
          • 16.2.10.2. Products
          • 16.2.10.3. SWOT Analysis
          • 16.2.10.4. Recent Developments
          • 16.2.10.5. Financials (Based on Availability)

List of Figures

  1. Figure 1: Global Board Games Market Revenue Breakdown ( USD Billion, %) by Region 2024 & 2032
  2. Figure 2: Global Board Games Market Volume Breakdown (K units, %) by Region 2024 & 2032
  3. Figure 3: North America Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  4. Figure 4: North America Board Games Market Volume (K units), by Country 2024 & 2032
  5. Figure 5: North America Board Games Market Revenue Share (%), by Country 2024 & 2032
  6. Figure 6: North America Board Games Market Volume Share (%), by Country 2024 & 2032
  7. Figure 7: South America Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  8. Figure 8: South America Board Games Market Volume (K units), by Country 2024 & 2032
  9. Figure 9: South America Board Games Market Revenue Share (%), by Country 2024 & 2032
  10. Figure 10: South America Board Games Market Volume Share (%), by Country 2024 & 2032
  11. Figure 11: Europe Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  12. Figure 12: Europe Board Games Market Volume (K units), by Country 2024 & 2032
  13. Figure 13: Europe Board Games Market Revenue Share (%), by Country 2024 & 2032
  14. Figure 14: Europe Board Games Market Volume Share (%), by Country 2024 & 2032
  15. Figure 15: Asia Pacific Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  16. Figure 16: Asia Pacific Board Games Market Volume (K units), by Country 2024 & 2032
  17. Figure 17: Asia Pacific Board Games Market Revenue Share (%), by Country 2024 & 2032
  18. Figure 18: Asia Pacific Board Games Market Volume Share (%), by Country 2024 & 2032
  19. Figure 19: MEA Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  20. Figure 20: MEA Board Games Market Volume (K units), by Country 2024 & 2032
  21. Figure 21: MEA Board Games Market Revenue Share (%), by Country 2024 & 2032
  22. Figure 22: MEA Board Games Market Volume Share (%), by Country 2024 & 2032
  23. Figure 23: North America Board Games Market Revenue ( USD Billion), by Game Type 2024 & 2032
  24. Figure 24: North America Board Games Market Volume (K units), by Game Type 2024 & 2032
  25. Figure 25: North America Board Games Market Revenue Share (%), by Game Type 2024 & 2032
  26. Figure 26: North America Board Games Market Volume Share (%), by Game Type 2024 & 2032
  27. Figure 27: North America Board Games Market Revenue ( USD Billion), by Age Group 2024 & 2032
  28. Figure 28: North America Board Games Market Volume (K units), by Age Group 2024 & 2032
  29. Figure 29: North America Board Games Market Revenue Share (%), by Age Group 2024 & 2032
  30. Figure 30: North America Board Games Market Volume Share (%), by Age Group 2024 & 2032
  31. Figure 31: North America Board Games Market Revenue ( USD Billion), by Sales Channel 2024 & 2032
  32. Figure 32: North America Board Games Market Volume (K units), by Sales Channel 2024 & 2032
  33. Figure 33: North America Board Games Market Revenue Share (%), by Sales Channel 2024 & 2032
  34. Figure 34: North America Board Games Market Volume Share (%), by Sales Channel 2024 & 2032
  35. Figure 35: North America Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  36. Figure 36: North America Board Games Market Volume (K units), by Country 2024 & 2032
  37. Figure 37: North America Board Games Market Revenue Share (%), by Country 2024 & 2032
  38. Figure 38: North America Board Games Market Volume Share (%), by Country 2024 & 2032
  39. Figure 39: Europe Board Games Market Revenue ( USD Billion), by Game Type 2024 & 2032
  40. Figure 40: Europe Board Games Market Volume (K units), by Game Type 2024 & 2032
  41. Figure 41: Europe Board Games Market Revenue Share (%), by Game Type 2024 & 2032
  42. Figure 42: Europe Board Games Market Volume Share (%), by Game Type 2024 & 2032
  43. Figure 43: Europe Board Games Market Revenue ( USD Billion), by Age Group 2024 & 2032
  44. Figure 44: Europe Board Games Market Volume (K units), by Age Group 2024 & 2032
  45. Figure 45: Europe Board Games Market Revenue Share (%), by Age Group 2024 & 2032
  46. Figure 46: Europe Board Games Market Volume Share (%), by Age Group 2024 & 2032
  47. Figure 47: Europe Board Games Market Revenue ( USD Billion), by Sales Channel 2024 & 2032
  48. Figure 48: Europe Board Games Market Volume (K units), by Sales Channel 2024 & 2032
  49. Figure 49: Europe Board Games Market Revenue Share (%), by Sales Channel 2024 & 2032
  50. Figure 50: Europe Board Games Market Volume Share (%), by Sales Channel 2024 & 2032
  51. Figure 51: Europe Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  52. Figure 52: Europe Board Games Market Volume (K units), by Country 2024 & 2032
  53. Figure 53: Europe Board Games Market Revenue Share (%), by Country 2024 & 2032
  54. Figure 54: Europe Board Games Market Volume Share (%), by Country 2024 & 2032
  55. Figure 55: Asia Pacific Board Games Market Revenue ( USD Billion), by Game Type 2024 & 2032
  56. Figure 56: Asia Pacific Board Games Market Volume (K units), by Game Type 2024 & 2032
  57. Figure 57: Asia Pacific Board Games Market Revenue Share (%), by Game Type 2024 & 2032
  58. Figure 58: Asia Pacific Board Games Market Volume Share (%), by Game Type 2024 & 2032
  59. Figure 59: Asia Pacific Board Games Market Revenue ( USD Billion), by Age Group 2024 & 2032
  60. Figure 60: Asia Pacific Board Games Market Volume (K units), by Age Group 2024 & 2032
  61. Figure 61: Asia Pacific Board Games Market Revenue Share (%), by Age Group 2024 & 2032
  62. Figure 62: Asia Pacific Board Games Market Volume Share (%), by Age Group 2024 & 2032
  63. Figure 63: Asia Pacific Board Games Market Revenue ( USD Billion), by Sales Channel 2024 & 2032
  64. Figure 64: Asia Pacific Board Games Market Volume (K units), by Sales Channel 2024 & 2032
  65. Figure 65: Asia Pacific Board Games Market Revenue Share (%), by Sales Channel 2024 & 2032
  66. Figure 66: Asia Pacific Board Games Market Volume Share (%), by Sales Channel 2024 & 2032
  67. Figure 67: Asia Pacific Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  68. Figure 68: Asia Pacific Board Games Market Volume (K units), by Country 2024 & 2032
  69. Figure 69: Asia Pacific Board Games Market Revenue Share (%), by Country 2024 & 2032
  70. Figure 70: Asia Pacific Board Games Market Volume Share (%), by Country 2024 & 2032
  71. Figure 71: South America Board Games Market Revenue ( USD Billion), by Game Type 2024 & 2032
  72. Figure 72: South America Board Games Market Volume (K units), by Game Type 2024 & 2032
  73. Figure 73: South America Board Games Market Revenue Share (%), by Game Type 2024 & 2032
  74. Figure 74: South America Board Games Market Volume Share (%), by Game Type 2024 & 2032
  75. Figure 75: South America Board Games Market Revenue ( USD Billion), by Age Group 2024 & 2032
  76. Figure 76: South America Board Games Market Volume (K units), by Age Group 2024 & 2032
  77. Figure 77: South America Board Games Market Revenue Share (%), by Age Group 2024 & 2032
  78. Figure 78: South America Board Games Market Volume Share (%), by Age Group 2024 & 2032
  79. Figure 79: South America Board Games Market Revenue ( USD Billion), by Sales Channel 2024 & 2032
  80. Figure 80: South America Board Games Market Volume (K units), by Sales Channel 2024 & 2032
  81. Figure 81: South America Board Games Market Revenue Share (%), by Sales Channel 2024 & 2032
  82. Figure 82: South America Board Games Market Volume Share (%), by Sales Channel 2024 & 2032
  83. Figure 83: South America Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  84. Figure 84: South America Board Games Market Volume (K units), by Country 2024 & 2032
  85. Figure 85: South America Board Games Market Revenue Share (%), by Country 2024 & 2032
  86. Figure 86: South America Board Games Market Volume Share (%), by Country 2024 & 2032
  87. Figure 87: Middle East and Africa Board Games Market Revenue ( USD Billion), by Game Type 2024 & 2032
  88. Figure 88: Middle East and Africa Board Games Market Volume (K units), by Game Type 2024 & 2032
  89. Figure 89: Middle East and Africa Board Games Market Revenue Share (%), by Game Type 2024 & 2032
  90. Figure 90: Middle East and Africa Board Games Market Volume Share (%), by Game Type 2024 & 2032
  91. Figure 91: Middle East and Africa Board Games Market Revenue ( USD Billion), by Age Group 2024 & 2032
  92. Figure 92: Middle East and Africa Board Games Market Volume (K units), by Age Group 2024 & 2032
  93. Figure 93: Middle East and Africa Board Games Market Revenue Share (%), by Age Group 2024 & 2032
  94. Figure 94: Middle East and Africa Board Games Market Volume Share (%), by Age Group 2024 & 2032
  95. Figure 95: Middle East and Africa Board Games Market Revenue ( USD Billion), by Sales Channel 2024 & 2032
  96. Figure 96: Middle East and Africa Board Games Market Volume (K units), by Sales Channel 2024 & 2032
  97. Figure 97: Middle East and Africa Board Games Market Revenue Share (%), by Sales Channel 2024 & 2032
  98. Figure 98: Middle East and Africa Board Games Market Volume Share (%), by Sales Channel 2024 & 2032
  99. Figure 99: Middle East and Africa Board Games Market Revenue ( USD Billion), by Country 2024 & 2032
  100. Figure 100: Middle East and Africa Board Games Market Volume (K units), by Country 2024 & 2032
  101. Figure 101: Middle East and Africa Board Games Market Revenue Share (%), by Country 2024 & 2032
  102. Figure 102: Middle East and Africa Board Games Market Volume Share (%), by Country 2024 & 2032

List of Tables

  1. Table 1: Global Board Games Market Revenue USD Billion Forecast, by Region 2019 & 2032
  2. Table 2: Global Board Games Market Volume K units Forecast, by Region 2019 & 2032
  3. Table 3: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  4. Table 4: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  5. Table 5: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  6. Table 6: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  7. Table 7: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  8. Table 8: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  9. Table 9: Global Board Games Market Revenue USD Billion Forecast, by Region 2019 & 2032
  10. Table 10: Global Board Games Market Volume K units Forecast, by Region 2019 & 2032
  11. Table 11: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  12. Table 12: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  13. Table 13: United States Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  14. Table 14: United States Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  15. Table 15: Canada Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  16. Table 16: Canada Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  17. Table 17: Mexico Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  18. Table 18: Mexico Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  19. Table 19: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  20. Table 20: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  21. Table 21: Brazil Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  22. Table 22: Brazil Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  23. Table 23: Argentina Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  24. Table 24: Argentina Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  25. Table 25: Rest of South America Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  26. Table 26: Rest of South America Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  27. Table 27: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  28. Table 28: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  29. Table 29: Germany Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  30. Table 30: Germany Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  31. Table 31: France Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  32. Table 32: France Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  33. Table 33: Italy Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  34. Table 34: Italy Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  35. Table 35: United Kingdom Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  36. Table 36: United Kingdom Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  37. Table 37: Netherlands Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  38. Table 38: Netherlands Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  39. Table 39: Rest of Europe Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  40. Table 40: Rest of Europe Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  41. Table 41: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  42. Table 42: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  43. Table 43: China Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  44. Table 44: China Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  45. Table 45: Japan Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  46. Table 46: Japan Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  47. Table 47: India Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  48. Table 48: India Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  49. Table 49: South Korea Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  50. Table 50: South Korea Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  51. Table 51: Taiwan Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  52. Table 52: Taiwan Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  53. Table 53: Australia Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  54. Table 54: Australia Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  55. Table 55: Rest of Asia-Pacific Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  56. Table 56: Rest of Asia-Pacific Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  57. Table 57: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  58. Table 58: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  59. Table 59: Middle East Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  60. Table 60: Middle East Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  61. Table 61: Africa Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  62. Table 62: Africa Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  63. Table 63: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  64. Table 64: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  65. Table 65: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  66. Table 66: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  67. Table 67: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  68. Table 68: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  69. Table 69: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  70. Table 70: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  71. Table 71: U.S. Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  72. Table 72: U.S. Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  73. Table 73: Canada Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  74. Table 74: Canada Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  75. Table 75: Mexico Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  76. Table 76: Mexico Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  77. Table 77: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  78. Table 78: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  79. Table 79: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  80. Table 80: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  81. Table 81: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  82. Table 82: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  83. Table 83: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  84. Table 84: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  85. Table 85: Germany Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  86. Table 86: Germany Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  87. Table 87: U.K. Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  88. Table 88: U.K. Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  89. Table 89: France Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  90. Table 90: France Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  91. Table 91: Italy Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  92. Table 92: Italy Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  93. Table 93: Spain Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  94. Table 94: Spain Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  95. Table 95: Rest of Europe Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  96. Table 96: Rest of Europe Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  97. Table 97: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  98. Table 98: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  99. Table 99: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  100. Table 100: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  101. Table 101: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  102. Table 102: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  103. Table 103: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  104. Table 104: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  105. Table 105: China Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  106. Table 106: China Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  107. Table 107: India Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  108. Table 108: India Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  109. Table 109: Japan Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  110. Table 110: Japan Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  111. Table 111: Australia Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  112. Table 112: Australia Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  113. Table 113: Rest of Asia Pacific Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  114. Table 114: Rest of Asia Pacific Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  115. Table 115: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  116. Table 116: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  117. Table 117: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  118. Table 118: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  119. Table 119: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  120. Table 120: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  121. Table 121: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  122. Table 122: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  123. Table 123: Brazil Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  124. Table 124: Brazil Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  125. Table 125: Argentina Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  126. Table 126: Argentina Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  127. Table 127: Rest of South America Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  128. Table 128: Rest of South America Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  129. Table 129: Global Board Games Market Revenue USD Billion Forecast, by Game Type 2019 & 2032
  130. Table 130: Global Board Games Market Volume K units Forecast, by Game Type 2019 & 2032
  131. Table 131: Global Board Games Market Revenue USD Billion Forecast, by Age Group 2019 & 2032
  132. Table 132: Global Board Games Market Volume K units Forecast, by Age Group 2019 & 2032
  133. Table 133: Global Board Games Market Revenue USD Billion Forecast, by Sales Channel 2019 & 2032
  134. Table 134: Global Board Games Market Volume K units Forecast, by Sales Channel 2019 & 2032
  135. Table 135: Global Board Games Market Revenue USD Billion Forecast, by Country 2019 & 2032
  136. Table 136: Global Board Games Market Volume K units Forecast, by Country 2019 & 2032
  137. Table 137: UAE Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  138. Table 138: UAE Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  139. Table 139: South Africa Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  140. Table 140: South Africa Board Games Market Volume (K units) Forecast, by Application 2019 & 2032
  141. Table 141: Rest of Middle East & Africa Board Games Market Revenue ( USD Billion) Forecast, by Application 2019 & 2032
  142. Table 142: Rest of Middle East & Africa Board Games Market Volume (K units) Forecast, by Application 2019 & 2032


Methodology

Step 1 - Identification of Relevant Samples Size from Population Database

Step Chart
Bar Chart
Method Chart

Step 2 - Approaches for Defining Global Market Size (Value, Volume* & Price*)

Approach Chart
Top-down and bottom-up approaches are used to validate the global market size and estimate the market size for manufactures, regional segments, product, and application.

Note*: In applicable scenarios

Step 3 - Data Sources

Primary Research

  • Web Analytics
  • Survey Reports
  • Research Institute
  • Latest Research Reports
  • Opinion Leaders

Secondary Research

  • Annual Reports
  • White Paper
  • Latest Press Release
  • Industry Association
  • Paid Database
  • Investor Presentations
Analyst Chart

Step 4 - Data Triangulation

Involves using different sources of information in order to increase the validity of a study

These sources are likely to be stakeholders in a program - participants, other researchers, program staff, other community members, and so on.

Then we put all data in single framework & apply various statistical tools to find out the dynamic on the market.

During the analysis stage, feedback from the stakeholder groups would be compared to determine areas of agreement as well as areas of divergence

Additionally, after gathering mixed and scattered data from a wide range of sources, data is triangulated and correlated to come up with estimated figures which are further validated through primary mediums or industry experts, opinion leaders.

Frequently Asked Questions

1. What is the projected Compound Annual Growth Rate (CAGR) of the Board Games Market?

The projected CAGR is approximately 10.52%.

2. Which companies are prominent players in the Board Games Market?

Key companies in the market include Hasbro Inc. (U.S.), Mattel Inc. (U.S.), Buffalo Games LLC (U.S.), Goliath Games (Netherlands), Masters Traditional Games (U.K.), Ravensburger AG (Germany), Gibson Games (U.K.), Rebellion Developments Ltd. (U.K.), CMON Games (Singapore), Asmodee (France).

3. What are the main segments of the Board Games Market?

The market segments include Game Type, Age Group, Sales Channel.

4. Can you provide details about the market size?

The market size is estimated to be USD 26.30 USD Billion as of 2022.

5. What are some drivers contributing to market growth?

Rising Number of Board Game Bars and Cafés to Favor Market Expansion.

6. What are the notable trends driving market growth?

Rapidly Evolving E-Commerce Shopping Trend to Favor Market Growth.

7. Are there any restraints impacting market growth?

Consumer Inclination Toward Alternative Gaming Platforms Might Hamper Market Growth.

8. Can you provide examples of recent developments in the market?

December 2023: University Games, a California, U.S.-based toy and game company, acquired The Learning Journey International, an Arizona, U.S.-based children's educational products company.

9. What pricing options are available for accessing the report?

Pricing options include single-user, multi-user, and enterprise licenses priced at USD 4850, USD 5850, and USD 6850 respectively.

10. Is the market size provided in terms of value or volume?

The market size is provided in terms of value, measured in USD Billion and volume, measured in K units.

11. Are there any specific market keywords associated with the report?

Yes, the market keyword associated with the report is "Board Games Market," which aids in identifying and referencing the specific market segment covered.

12. How do I determine which pricing option suits my needs best?

The pricing options vary based on user requirements and access needs. Individual users may opt for single-user licenses, while businesses requiring broader access may choose multi-user or enterprise licenses for cost-effective access to the report.

13. Are there any additional resources or data provided in the Board Games Market report?

While the report offers comprehensive insights, it's advisable to review the specific contents or supplementary materials provided to ascertain if additional resources or data are available.

14. How can I stay updated on further developments or reports in the Board Games Market?

To stay informed about further developments, trends, and reports in the Board Games Market, consider subscribing to industry newsletters, following relevant companies and organizations, or regularly checking reputable industry news sources and publications.

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